Automated missions for passive loot
- Use it when
- Use this route when the game presents a mission that can run without direct battle control.
- Check first
- Confirm the visible mission prompt and the recruits you are assigning before committing time or resources.
- Evidence boundary
- Exact timers, rewards, success chances, and ideal teams are not verified by the public creator description.
Direct control in real-time battles
- Use it when
- Use this route when a quest puts you in control of the action rather than sending a team away.
- Check first
- Read the current quest objective and use only the abilities and recruit details visible in your session.
- Evidence boundary
- Exact encounter steps, enemy values, and guaranteed strategies need a stronger first-party or verified gameplay source.